Dead cells Wiki
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!注意
 
!注意
 
|-
 
|-
|[[File:Healing_Potion_1_icon.png|center]]
+
|[[File:Healing_Potion_1_icon.png|center|链接=Special:FilePath/Healing_Potion_1_icon.png]]
 
|治疗药瓶 I
 
|治疗药瓶 I
 
|解锁一剂治疗药瓶。
 
|解锁一剂治疗药瓶。
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| rowspan="4" |在几秒内恢复 60% 的生命值。每次使用时都会减少5层 [[疫病|疫病感染]].
 
| rowspan="4" |在几秒内恢复 60% 的生命值。每次使用时都会减少5层 [[疫病|疫病感染]].
 
|-
 
|-
|[[File:Healing_Potion_2_icon.png|center]]
+
|[[File:Healing_Potion_2_icon.png|center|链接=Special:FilePath/Healing_Potion_2_icon.png]]
 
|治疗药瓶 II
 
|治疗药瓶 II
 
|解锁一剂治疗药瓶。
 
|解锁一剂治疗药瓶。
 
|align="center"|50
 
|align="center"|50
|治疗药瓶 I
+
|需要先解锁治疗药瓶 I
 
|-
 
|-
|[[File:Healing_Potion_3_Icon.png|center]]
+
|[[File:Healing_Potion_3_Icon.png|center|链接=Special:FilePath/Healing_Potion_3_Icon.png]]
 
|治疗药瓶 III
 
|治疗药瓶 III
 
|解锁一剂治疗药瓶。
 
|解锁一剂治疗药瓶。
 
|align="center"|150
 
|align="center"|150
|治疗药瓶 II,;解锁的物品达到10
+
|需要先解锁治疗药瓶 II,;解锁的物品达到10
 
|-
 
|-
|[[File:Healing_Potion_4_icon.png|center]]
+
|[[File:Healing_Potion_4_icon.png|center|链接=Special:FilePath/Healing_Potion_4_icon.png]]
 
|治疗药瓶 IV
 
|治疗药瓶 IV
 
|解锁一剂治疗药瓶。
 
|解锁一剂治疗药瓶。
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|治疗药瓶 III,;解锁的物品数达到25
 
|治疗药瓶 III,;解锁的物品数达到25
 
|-
 
|-
|[[File:Gold_Reserves_1_icon.png|center]]
+
|[[File:Gold_Reserves_1_icon.png|center|链接=Special:FilePath/Gold_Reserves_1_icon.png]]
  +
|回收金币 I
|Gold Reserves I
 
  +
|死亡时最多保留3000金币。
|Preserves up to 3000 GOLD when you die.
 
 
|align="center"|5
 
|align="center"|5
  +
|需要先解锁治疗药瓶 I
|Health Flask I
 
 
|
 
|
 
|-
 
|-
|[[File:Gold_Reserves_2_icon.png|center]]
+
|[[File:Gold_Reserves_2_icon.png|center|链接=Special:FilePath/Gold_Reserves_2_icon.png]]
|Gold Reserves II
+
|回收金币 II
  +
|死亡时最多保留6000金币。
|Preserves up to 6000 GOLD when you die.
 
 
|align="center"|35
 
|align="center"|35
  +
|需要先解锁回收金币 I
|Gold Reserves I
 
 
|
 
|
 
|-
 
|-
|[[File:Gold_Reserves_3_icon.png|center]]
+
|[[File:Gold_Reserves_3_icon.png|center|链接=Special:FilePath/Gold_Reserves_3_icon.png]]
|Gold Reserves III
+
|回收金币 III
  +
|死亡时最多保留10000金币
|Preserves up to 10000 GOLD when you die.
 
 
|align="center"|100
 
|align="center"|100
  +
|需要先解锁回收金币 II, 解锁的物品数达到8
|Gold Reserves II, unlock 8 items
 
 
|
 
|
 
|-
 
|-
|[[File:Gold_Reserves_4_icon.png|center]]
+
|[[File:Gold_Reserves_4_icon.png|center|链接=Special:FilePath/Gold_Reserves_4_icon.png]]
|Gold Reserves IV
+
|回收金币 IV
  +
|死亡时最多保留15000金币。
|Preserves up to 15000 GOLD when you die.
 
 
|align="center"|200
 
|align="center"|200
  +
|需要先解锁回收金币 III,解锁的物品数达到15
|Gold Reserves III, unlock 15 items
 
 
|
 
|
 
|-
 
|-
|[[File:Gold_Reserves_5_Icon.png|center|frameless]]
+
|[[File:Gold_Reserves_5_Icon.png|center|frameless|链接=Special:FilePath/Gold_Reserves_5_Icon.png]]
  +
|回收金币 V
|Gold Reserves V
 
  +
|死亡时最多保留25000金币
|Preserves up to 25000 GOLD when you die.
 
 
|400
 
|400
  +
|需要先解锁回收金币IV, 解锁的物品数达到30
|Gold Reserves IV, unlock 30 items
 
  +
|只有在旧下水道的秘密迷宫里得到它的蓝图后才能解锁。需要人造人符文才能获得。
|Only available after you get its blueprint in the secret maze room in the [[Ancient Sewers]]. Requires the [[Homunculus rune|Homunculus Rune]] to get.<ref>https://gfycat.com/HarshFrigidIsabellinewheatear</ref>
 
 
|-
 
|-
|[[File:Recycling_1_icon.png|center]]
+
|[[File:Recycling_1_icon.png|center|链接=Special:FilePath/Recycling_1_icon.png]]
 
|Recycling I
 
|Recycling I
 
|You can transform the items you find on the ground or in chests into gold (7% of the sale price)
 
|You can transform the items you find on the ground or in chests into gold (7% of the sale price)
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|
 
|
 
|-
 
|-
|[[File:Recycling_2_icon.png|center]]
+
|[[File:Recycling_2_icon.png|center|链接=Special:FilePath/Recycling_2_icon.png]]
 
|Recycling II
 
|Recycling II
 
|You can transform the items you find on the ground or in chests into gold (15% of the sale price)
 
|You can transform the items you find on the ground or in chests into gold (15% of the sale price)
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|
 
|
 
|-
 
|-
|[[File:Random_Melee_Weapon_icon.png|center]]
+
|[[File:Random_Melee_Weapon_icon.png|center|链接=Special:FilePath/Random_Melee_Weapon_icon.png]]
 
|Random Melee Weapon
 
|Random Melee Weapon
 
|The starting weapon is randomly drawn from those you have unlocked.
 
|The starting weapon is randomly drawn from those you have unlocked.
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|
 
|
 
|-
 
|-
|[[File:Random_Starting_Bow_icon.png|center]]
+
|[[File:Random_Starting_Bow_icon.png|center|链接=Special:FilePath/Random_Starting_Bow_icon.png]]
 
|Random Starting Bow
 
|Random Starting Bow
 
|The starting bow is randomly drawn from those you have unlocked.
 
|The starting bow is randomly drawn from those you have unlocked.
第235行: 第235行:
 
|
 
|
 
|-
 
|-
|[[File:Random_Starting_Shield_icon.png|center]]
+
|[[File:Random_Starting_Shield_icon.png|center|链接=Special:FilePath/Random_Starting_Shield_icon.png]]
 
|Random Starting Shield
 
|Random Starting Shield
 
|The starting shield is randomly drawn from those you have unlocked.
 
|The starting shield is randomly drawn from those you have unlocked.
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|
 
|
 
|-
 
|-
|[[File:Restock_icon.png|center]]
+
|[[File:Restock_icon.png|center|链接=Special:FilePath/Restock_icon.png]]
 
|Restock
 
|Restock
 
|Refreshes a shop's stocks at a very reasonable price.
 
|Refreshes a shop's stocks at a very reasonable price.
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|
 
|
 
|-
 
|-
|[[File:Hunter's Grenade Icon.png|center|frameless]]
+
|[[File:Hunter's Grenade Icon.png|center|frameless|链接=Special:FilePath/Hunter's_Grenade_Icon.png]]
 
|Specialist's Showroom
 
|Specialist's Showroom
 
|Unlocks a special shop in the Prisoner's Cells. There you'll find all sorts of rare and expensive oddities for only the most experienced and discerning shoppers.
 
|Unlocks a special shop in the Prisoner's Cells. There you'll find all sorts of rare and expensive oddities for only the most experienced and discerning shoppers.
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|Makes the Specialist's Shop spawn in Prisoners' Quarters each run, which contains a [[Hunter's Grenade]], a [[Forgotten Map]], and the Golden [[Outfits|Outfit]] blueprint (until you turn in the blueprint).
 
|Makes the Specialist's Shop spawn in Prisoners' Quarters each run, which contains a [[Hunter's Grenade]], a [[Forgotten Map]], and the Golden [[Outfits|Outfit]] blueprint (until you turn in the blueprint).
 
|-
 
|-
|[[File:Mirror.png|center|frameless]]
+
|[[File:Mirror.png|center|frameless|链接=Special:FilePath/Mirror.png]]
 
|Hunter's Mirror
 
|Hunter's Mirror
 
|Unlocks a mirror near the Scribe that may come in handy during your hunts.
 
|Unlocks a mirror near the Scribe that may come in handy during your hunts.
第263行: 第263行:
 
|Shows a random enemy or boss that carries a blueprint you don't have yet, regardless of the difficulty level needed for the blueprint to drop. The mirror can also show you inaccessible enemies.
 
|Shows a random enemy or boss that carries a blueprint you don't have yet, regardless of the difficulty level needed for the blueprint to drop. The mirror can also show you inaccessible enemies.
 
|-
 
|-
|[[File:Merchandise__Categories_icon.png|center]]
+
|[[File:Merchandise__Categories_icon.png|center|链接=Special:FilePath/Merchandise_Categories_icon.png]]
 
|Merchandise Categories
 
|Merchandise Categories
 
|The merchants will offer a wider range of categories.
 
|The merchants will offer a wider range of categories.
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Skill shop categories: [[Traps & Turrets|Deployed traps]], [[Grenades]], [[Powers|Miscellaneous skills]], Random.
 
Skill shop categories: [[Traps & Turrets|Deployed traps]], [[Grenades]], [[Powers|Miscellaneous skills]], Random.
 
|-
 
|-
|[[File:AdvancedForgeI.png|center|frameless]]
+
|[[File:AdvancedForgeI.png|center|frameless|链接=Special:FilePath/AdvancedForgeI.png]]
 
|Advanced Forge I
 
|Advanced Forge I
 
|You can increase the quality of an object at the forge twice instead of once.
 
|You can increase the quality of an object at the forge twice instead of once.
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|Only accessible after defeating [[Conjunctivius]] for the seventh time.
 
|Only accessible after defeating [[Conjunctivius]] for the seventh time.
 
|-
 
|-
|[[File:Recycling Tubes Icon.png|center|frameless]]
+
|[[File:Recycling Tubes Icon.png|center|frameless|链接=Special:FilePath/Recycling_Tubes_Icon.png]]
 
|Recycling Tubes
 
|Recycling Tubes
 
|Allows you to choose between a few sets of starting equipment, each containing a melee weapon, ranged weapon, shield and two skills.
 
|Allows you to choose between a few sets of starting equipment, each containing a melee weapon, ranged weapon, shield and two skills.

2020年4月30日 (四) 09:21的版本

绿火简介


收藏家会把你在游戏过程中收集的图纸保管起来,避免你因死亡而丢失图纸。


当你攒够细胞后,就可以找他永久解锁图纸中的物品或升级你的通用功能。他是推进整个游戏不可或缺的角色(各种意义上的)。


收藏家会在5 BOSS细胞难度下消失不见。此时你无处花费细胞。


绿火故事


枭首者到达观星台后,收藏家会透露他的真实身份————炼金术士


与此同时,收藏家会夺走枭首者身上的所有细胞,并用来制造万灵药。


尽管收藏家并不相信该岛的第一批炼金术士传下来的传说,但他最后还是尝试了制造万灵药的实验,以期能够治愈疫病,拯救这个岛上的所有人————包括他自己。


对细胞使用某种催化剂后,细胞就会异变为某种奇异的物质,可以治愈任何疾病————甚至包括岛上的瘟疫。炼金术师们将之称为,“万灵药”。


收藏家制造并喝下万灵药。如传说所言,他感染的疫病立即被中和了,身体素质甚至比以前还要强大。


他,真的可以拯救一切。


但是,不知是药物副作用所致,还是潜藏的人性在作祟,收藏家压抑不住内心对强大力量的垂涎。他最终,堕落


在观星台,收藏家意欲将主角强行遣送回牢房,重新开始新一轮的逃亡,以帮他收集更多的细胞。


二人的冲突已不可避免,至此,最终之战开幕了。



在包括不同阶段的多个阶段的战斗中,收藏家不断通过喝万灵药来治愈自己。


一旦玩家对他造成的伤害累积到一定程度,收藏家就会将自己和主角传送到观星台的最后一个房间。


收藏家意图再次喝万灵药回复战力,与此同时他会变得十分脆弱。当玩家在他喝下药水之前对其造成伤害,收藏家就会陷入眩晕状态,万灵药也会从他手中滑落。


然后,玩家可以拾起万灵药并喝下。喝下后,玩家的治疗药水的图标会改变,并且药水层数也会回复。不过,药水需要更长的时间才能饮用。


并且,喝下万灵药后玩家的身体素质也得到增强,用主武器发起的攻击将变得极为强大,能迅速消耗收藏家的生命值。


在击败收藏家后播放的过场动画里,主角不屑地踩在收藏家的脸上,了结这个可怜的炼金术士。


正是在这一刻,主角意识到,万灵药真的对疫病有治疗作用,而且他还杀死了唯一能够拯救该岛的人。
(这也从而注定了该岛无限轮回的命运。)


然而,傲慢的枭首者————或者说国王并不怎么在乎其他人的死活。既然万能药已经治愈了自己的疫病,他就可以独活着离开这片岛屿,另谋生路。
或许枭首者觉得:既然我可以建立一个王国,那么我就能建立第二次。



可惜的是,枭首者内心对未来的展望顷刻间就破碎了————


他的身体无法抑制地发生了崩坏,最终如同往日那样只剩下了本体。
千辛万苦抓住的未来,讽刺地断绝在了他的眼前。


只不过这一次,钟楼的主人似乎不打算对此视而不见。。。


绿火细胞投资


在5BC难度前,玩家可以在过渡区域内找到收藏家,并投资细胞。


收藏家处可以投资解锁的物品主要分为四种:通用功能,变异,装备,皮肤。


在投资其他物品前,必须先解锁I级回血瓶。


图标 名称 描述 花费 要求 注意
治疗药瓶 I 解锁一剂治疗药瓶。 5 必须第一个被解锁 在几秒内恢复 60% 的生命值。每次使用时都会减少5层 疫病感染.
治疗药瓶 II 解锁一剂治疗药瓶。 50 需要先解锁治疗药瓶 I
治疗药瓶 III 解锁一剂治疗药瓶。 150 需要先解锁治疗药瓶 II,;解锁的物品数达到10
治疗药瓶 IV 解锁一剂治疗药瓶。 300 治疗药瓶 III,;解锁的物品数达到25
回收金币 I 死亡时最多保留3000金币。 5 需要先解锁治疗药瓶 I
回收金币 II 死亡时最多保留6000金币。 35 需要先解锁回收金币 I
回收金币 III 死亡时最多保留10000金币 100 需要先解锁回收金币 II, 解锁的物品数达到8
回收金币 IV 死亡时最多保留15000金币。 200 需要先解锁回收金币 III,解锁的物品数达到15
回收金币 V 死亡时最多保留25000金币 400 需要先解锁回收金币IV, 解锁的物品数达到30 只有在旧下水道的秘密迷宫里得到它的蓝图后才能解锁。需要人造人符文才能获得。
Recycling I You can transform the items you find on the ground or in chests into gold (7% of the sale price) 25 Health Flask I
Recycling II You can transform the items you find on the ground or in chests into gold (15% of the sale price) 120 Recycling I
Random Melee Weapon The starting weapon is randomly drawn from those you have unlocked. 65 Unlock 12 items
Random Starting Bow The starting bow is randomly drawn from those you have unlocked. 65 Unlock 2 items
Random Starting Shield The starting shield is randomly drawn from those you have unlocked. 65 Unlock 2 items
Restock Refreshes a shop's stocks at a very reasonable price. 300 Unlock 20 items
Specialist's Showroom Unlocks a special shop in the Prisoner's Cells. There you'll find all sorts of rare and expensive oddities for only the most experienced and discerning shoppers. 150 Unlock 20 items Makes the Specialist's Shop spawn in Prisoners' Quarters each run, which contains a Hunter's Grenade, a Forgotten Map, and the Golden Outfit blueprint (until you turn in the blueprint).
Hunter's Mirror Unlocks a mirror near the Scribe that may come in handy during your hunts. 150 Specialist's Showroom Shows a random enemy or boss that carries a blueprint you don't have yet, regardless of the difficulty level needed for the blueprint to drop. The mirror can also show you inaccessible enemies.
Merchandise Categories The merchants will offer a wider range of categories. 300 Unlock 30 items Found in the Graveyard. The Architect's key (found randomly in a wall) is needed to get it.

You can now pick between 4 categories in item shops. This will force the shop to have only the items sellected. (Does not affect the food shops.)

Weapon shop categories: Melee, Ranged, Shields, Random

Skill shop categories: Deployed traps, Grenades, Miscellaneous skills, Random.

Advanced Forge I You can increase the quality of an object at the forge twice instead of once. 200 Gold Reserves IV, unlock 40 items Only accessible after defeating Conjunctivius for the seventh time.
Recycling Tubes Allows you to choose between a few sets of starting equipment, each containing a melee weapon, ranged weapon, shield and two skills. 150 Only available after you get its blueprint by defeating Hand of the King on 1 BSC mode.

Replaces your starting equipment, despite not requiring any Random Starting X upgrade, with a large room that holds 4 sets of starting equipment.


绿火BOSS战

绿火特典


如果玩家在5BC的难度下第二次击败国王之手,他就可以用人造人符文附身国王,回收自己的身体。


随后,寄宿在国王身体里的玩家如果再次击败收藏家,就可以看到一个特殊的结局并永久解锁国王皮肤。


绿火互动