无编辑摘要 标签:源代码编辑 |
DreenSamael(留言墙 | 贡献) (增加了部分翻译) 标签:可视化编辑 |
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第147行: | 第147行: | ||
!注意 |
!注意 |
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− | |[[File:Healing_Potion_1_icon.png|center]] |
+ | |[[File:Healing_Potion_1_icon.png|center|链接=Special:FilePath/Healing_Potion_1_icon.png]] |
|治疗药瓶 I |
|治疗药瓶 I |
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|解锁一剂治疗药瓶。 |
|解锁一剂治疗药瓶。 |
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第154行: | 第154行: | ||
| rowspan="4" |在几秒内恢复 60% 的生命值。每次使用时都会减少5层 [[疫病|疫病感染]]. |
| rowspan="4" |在几秒内恢复 60% 的生命值。每次使用时都会减少5层 [[疫病|疫病感染]]. |
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− | |[[File:Healing_Potion_2_icon.png|center]] |
+ | |[[File:Healing_Potion_2_icon.png|center|链接=Special:FilePath/Healing_Potion_2_icon.png]] |
|治疗药瓶 II |
|治疗药瓶 II |
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|解锁一剂治疗药瓶。 |
|解锁一剂治疗药瓶。 |
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|align="center"|50 |
|align="center"|50 |
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− | |治疗药瓶 I |
+ | |需要先解锁治疗药瓶 I |
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− | |[[File:Healing_Potion_3_Icon.png|center]] |
+ | |[[File:Healing_Potion_3_Icon.png|center|链接=Special:FilePath/Healing_Potion_3_Icon.png]] |
|治疗药瓶 III |
|治疗药瓶 III |
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|解锁一剂治疗药瓶。 |
|解锁一剂治疗药瓶。 |
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|align="center"|150 |
|align="center"|150 |
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− | |治疗药瓶 II,;解锁的物品 |
+ | |需要先解锁治疗药瓶 II,;解锁的物品数达到10 |
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− | |[[File:Healing_Potion_4_icon.png|center]] |
+ | |[[File:Healing_Potion_4_icon.png|center|链接=Special:FilePath/Healing_Potion_4_icon.png]] |
|治疗药瓶 IV |
|治疗药瓶 IV |
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|解锁一剂治疗药瓶。 |
|解锁一剂治疗药瓶。 |
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第172行: | 第172行: | ||
|治疗药瓶 III,;解锁的物品数达到25 |
|治疗药瓶 III,;解锁的物品数达到25 |
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− | |[[File:Gold_Reserves_1_icon.png|center]] |
+ | |[[File:Gold_Reserves_1_icon.png|center|链接=Special:FilePath/Gold_Reserves_1_icon.png]] |
+ | |回收金币 I |
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− | |Gold Reserves I |
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+ | |死亡时最多保留3000金币。 |
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− | |Preserves up to 3000 GOLD when you die. |
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|align="center"|5 |
|align="center"|5 |
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+ | |需要先解锁治疗药瓶 I |
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− | |Health Flask I |
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− | |[[File:Gold_Reserves_2_icon.png|center]] |
+ | |[[File:Gold_Reserves_2_icon.png|center|链接=Special:FilePath/Gold_Reserves_2_icon.png]] |
− | | |
+ | |回收金币 II |
+ | |死亡时最多保留6000金币。 |
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− | |Preserves up to 6000 GOLD when you die. |
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|align="center"|35 |
|align="center"|35 |
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+ | |需要先解锁回收金币 I |
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− | |Gold Reserves I |
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− | |[[File:Gold_Reserves_3_icon.png|center]] |
+ | |[[File:Gold_Reserves_3_icon.png|center|链接=Special:FilePath/Gold_Reserves_3_icon.png]] |
− | | |
+ | |回收金币 III |
+ | |死亡时最多保留10000金币 |
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− | |Preserves up to 10000 GOLD when you die. |
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|align="center"|100 |
|align="center"|100 |
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+ | |需要先解锁回收金币 II, 解锁的物品数达到8 |
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− | |Gold Reserves II, unlock 8 items |
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− | |[[File:Gold_Reserves_4_icon.png|center]] |
+ | |[[File:Gold_Reserves_4_icon.png|center|链接=Special:FilePath/Gold_Reserves_4_icon.png]] |
− | | |
+ | |回收金币 IV |
+ | |死亡时最多保留15000金币。 |
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− | |Preserves up to 15000 GOLD when you die. |
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|align="center"|200 |
|align="center"|200 |
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+ | |需要先解锁回收金币 III,解锁的物品数达到15 |
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− | |Gold Reserves III, unlock 15 items |
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− | |[[File:Gold_Reserves_5_Icon.png|center|frameless]] |
+ | |[[File:Gold_Reserves_5_Icon.png|center|frameless|链接=Special:FilePath/Gold_Reserves_5_Icon.png]] |
+ | |回收金币 V |
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− | |Gold Reserves V |
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+ | |死亡时最多保留25000金币 |
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− | |Preserves up to 25000 GOLD when you die. |
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|400 |
|400 |
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+ | |需要先解锁回收金币IV, 解锁的物品数达到30 |
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− | |Gold Reserves IV, unlock 30 items |
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+ | |只有在旧下水道的秘密迷宫里得到它的蓝图后才能解锁。需要人造人符文才能获得。 |
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− | |Only available after you get its blueprint in the secret maze room in the [[Ancient Sewers]]. Requires the [[Homunculus rune|Homunculus Rune]] to get.<ref>https://gfycat.com/HarshFrigidIsabellinewheatear</ref> |
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− | |[[File:Recycling_1_icon.png|center]] |
+ | |[[File:Recycling_1_icon.png|center|链接=Special:FilePath/Recycling_1_icon.png]] |
|Recycling I |
|Recycling I |
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|You can transform the items you find on the ground or in chests into gold (7% of the sale price) |
|You can transform the items you find on the ground or in chests into gold (7% of the sale price) |
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第214行: | 第214行: | ||
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− | |[[File:Recycling_2_icon.png|center]] |
+ | |[[File:Recycling_2_icon.png|center|链接=Special:FilePath/Recycling_2_icon.png]] |
|Recycling II |
|Recycling II |
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|You can transform the items you find on the ground or in chests into gold (15% of the sale price) |
|You can transform the items you find on the ground or in chests into gold (15% of the sale price) |
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第221行: | 第221行: | ||
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− | |[[File:Random_Melee_Weapon_icon.png|center]] |
+ | |[[File:Random_Melee_Weapon_icon.png|center|链接=Special:FilePath/Random_Melee_Weapon_icon.png]] |
|Random Melee Weapon |
|Random Melee Weapon |
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|The starting weapon is randomly drawn from those you have unlocked. |
|The starting weapon is randomly drawn from those you have unlocked. |
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第228行: | 第228行: | ||
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− | |[[File:Random_Starting_Bow_icon.png|center]] |
+ | |[[File:Random_Starting_Bow_icon.png|center|链接=Special:FilePath/Random_Starting_Bow_icon.png]] |
|Random Starting Bow |
|Random Starting Bow |
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|The starting bow is randomly drawn from those you have unlocked. |
|The starting bow is randomly drawn from those you have unlocked. |
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第235行: | 第235行: | ||
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− | |[[File:Random_Starting_Shield_icon.png|center]] |
+ | |[[File:Random_Starting_Shield_icon.png|center|链接=Special:FilePath/Random_Starting_Shield_icon.png]] |
|Random Starting Shield |
|Random Starting Shield |
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|The starting shield is randomly drawn from those you have unlocked. |
|The starting shield is randomly drawn from those you have unlocked. |
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第242行: | 第242行: | ||
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− | |[[File:Restock_icon.png|center]] |
+ | |[[File:Restock_icon.png|center|链接=Special:FilePath/Restock_icon.png]] |
|Restock |
|Restock |
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|Refreshes a shop's stocks at a very reasonable price. |
|Refreshes a shop's stocks at a very reasonable price. |
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第249行: | 第249行: | ||
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− | |[[File:Hunter's Grenade Icon.png|center|frameless]] |
+ | |[[File:Hunter's Grenade Icon.png|center|frameless|链接=Special:FilePath/Hunter's_Grenade_Icon.png]] |
|Specialist's Showroom |
|Specialist's Showroom |
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|Unlocks a special shop in the Prisoner's Cells. There you'll find all sorts of rare and expensive oddities for only the most experienced and discerning shoppers. |
|Unlocks a special shop in the Prisoner's Cells. There you'll find all sorts of rare and expensive oddities for only the most experienced and discerning shoppers. |
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第256行: | 第256行: | ||
|Makes the Specialist's Shop spawn in Prisoners' Quarters each run, which contains a [[Hunter's Grenade]], a [[Forgotten Map]], and the Golden [[Outfits|Outfit]] blueprint (until you turn in the blueprint). |
|Makes the Specialist's Shop spawn in Prisoners' Quarters each run, which contains a [[Hunter's Grenade]], a [[Forgotten Map]], and the Golden [[Outfits|Outfit]] blueprint (until you turn in the blueprint). |
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− | |[[File:Mirror.png|center|frameless]] |
+ | |[[File:Mirror.png|center|frameless|链接=Special:FilePath/Mirror.png]] |
|Hunter's Mirror |
|Hunter's Mirror |
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|Unlocks a mirror near the Scribe that may come in handy during your hunts. |
|Unlocks a mirror near the Scribe that may come in handy during your hunts. |
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第263行: | 第263行: | ||
|Shows a random enemy or boss that carries a blueprint you don't have yet, regardless of the difficulty level needed for the blueprint to drop. The mirror can also show you inaccessible enemies. |
|Shows a random enemy or boss that carries a blueprint you don't have yet, regardless of the difficulty level needed for the blueprint to drop. The mirror can also show you inaccessible enemies. |
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− | |[[File:Merchandise__Categories_icon.png|center]] |
+ | |[[File:Merchandise__Categories_icon.png|center|链接=Special:FilePath/Merchandise_Categories_icon.png]] |
|Merchandise Categories |
|Merchandise Categories |
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|The merchants will offer a wider range of categories. |
|The merchants will offer a wider range of categories. |
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第276行: | 第276行: | ||
Skill shop categories: [[Traps & Turrets|Deployed traps]], [[Grenades]], [[Powers|Miscellaneous skills]], Random. |
Skill shop categories: [[Traps & Turrets|Deployed traps]], [[Grenades]], [[Powers|Miscellaneous skills]], Random. |
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− | |[[File:AdvancedForgeI.png|center|frameless]] |
+ | |[[File:AdvancedForgeI.png|center|frameless|链接=Special:FilePath/AdvancedForgeI.png]] |
|Advanced Forge I |
|Advanced Forge I |
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|You can increase the quality of an object at the forge twice instead of once. |
|You can increase the quality of an object at the forge twice instead of once. |
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第283行: | 第283行: | ||
|Only accessible after defeating [[Conjunctivius]] for the seventh time. |
|Only accessible after defeating [[Conjunctivius]] for the seventh time. |
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− | |[[File:Recycling Tubes Icon.png|center|frameless]] |
+ | |[[File:Recycling Tubes Icon.png|center|frameless|链接=Special:FilePath/Recycling_Tubes_Icon.png]] |
|Recycling Tubes |
|Recycling Tubes |
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|Allows you to choose between a few sets of starting equipment, each containing a melee weapon, ranged weapon, shield and two skills. |
|Allows you to choose between a few sets of starting equipment, each containing a melee weapon, ranged weapon, shield and two skills. |
2020年4月30日 (四) 09:21的版本
简介
收藏家会把你在游戏过程中收集的图纸保管起来,避免你因死亡而丢失图纸。
当你攒够细胞后,就可以找他永久解锁图纸中的物品或升级你的通用功能。他是推进整个游戏不可或缺的角色(各种意义上的)。
收藏家会在5 BOSS细胞难度下消失不见。此时你无处花费细胞。
故事
当枭首者到达观星台后,收藏家会透露他的真实身份————炼金术士。
与此同时,收藏家会夺走枭首者身上的所有细胞,并用来制造万灵药。
尽管收藏家并不相信该岛的第一批炼金术士传下来的传说,但他最后还是尝试了制造万灵药的实验,以期能够治愈疫病,拯救这个岛上的所有人————包括他自己。
对细胞使用某种催化剂后,细胞就会异变为某种奇异的物质,可以治愈任何疾病————甚至包括岛上的瘟疫。炼金术师们将之称为,“万灵药”。
收藏家制造并喝下万灵药。如传说所言,他感染的疫病立即被中和了,身体素质甚至比以前还要强大。
他,真的可以拯救一切。
但是,不知是药物副作用所致,还是潜藏的人性在作祟,收藏家压抑不住内心对强大力量的垂涎。他最终,堕落了
在观星台,收藏家意欲将主角强行遣送回牢房,重新开始新一轮的逃亡,以帮他收集更多的细胞。
二人的冲突已不可避免,至此,最终之战开幕了。
在包括不同阶段的多个阶段的战斗中,收藏家不断通过喝万灵药来治愈自己。
一旦玩家对他造成的伤害累积到一定程度,收藏家就会将自己和主角传送到观星台的最后一个房间。
收藏家意图再次喝万灵药回复战力,与此同时他会变得十分脆弱。当玩家在他喝下药水之前对其造成伤害,收藏家就会陷入眩晕状态,万灵药也会从他手中滑落。
然后,玩家可以拾起万灵药并喝下。喝下后,玩家的治疗药水的图标会改变,并且药水层数也会回复。不过,药水需要更长的时间才能饮用。
并且,喝下万灵药后玩家的身体素质也得到增强,用主武器发起的攻击将变得极为强大,能迅速消耗收藏家的生命值。
在击败收藏家后播放的过场动画里,主角不屑地踩在收藏家的脸上,了结这个可怜的炼金术士。
正是在这一刻,主角意识到,万灵药真的对疫病有治疗作用,而且他还杀死了唯一能够拯救该岛的人。
(这也从而注定了该岛无限轮回的命运。)
然而,傲慢的枭首者————或者说国王并不怎么在乎其他人的死活。既然万能药已经治愈了自己的疫病,他就可以独活着离开这片岛屿,另谋生路。
或许枭首者觉得:既然我可以建立一个王国,那么我就能建立第二次。
可惜的是,枭首者内心对未来的展望顷刻间就破碎了————
他的身体无法抑制地发生了崩坏,最终如同往日那样只剩下了本体。
千辛万苦抓住的未来,讽刺地断绝在了他的眼前。
只不过这一次,钟楼的主人似乎不打算对此视而不见。。。
细胞投资
在5BC难度前,玩家可以在过渡区域内找到收藏家,并投资细胞。
收藏家处可以投资解锁的物品主要分为四种:通用功能,变异,装备,皮肤。
在投资其他物品前,必须先解锁I级回血瓶。
图标 | 名称 | 描述 | 花费 | 要求 | 注意 |
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治疗药瓶 I | 解锁一剂治疗药瓶。 | 5 | 必须第一个被解锁 | 在几秒内恢复 60% 的生命值。每次使用时都会减少5层 疫病感染. | |
治疗药瓶 II | 解锁一剂治疗药瓶。 | 50 | 需要先解锁治疗药瓶 I | ||
治疗药瓶 III | 解锁一剂治疗药瓶。 | 150 | 需要先解锁治疗药瓶 II,;解锁的物品数达到10 | ||
治疗药瓶 IV | 解锁一剂治疗药瓶。 | 300 | 治疗药瓶 III,;解锁的物品数达到25 | ||
回收金币 I | 死亡时最多保留3000金币。 | 5 | 需要先解锁治疗药瓶 I | ||
回收金币 II | 死亡时最多保留6000金币。 | 35 | 需要先解锁回收金币 I | ||
回收金币 III | 死亡时最多保留10000金币 | 100 | 需要先解锁回收金币 II, 解锁的物品数达到8 | ||
回收金币 IV | 死亡时最多保留15000金币。 | 200 | 需要先解锁回收金币 III,解锁的物品数达到15 | ||
回收金币 V | 死亡时最多保留25000金币 | 400 | 需要先解锁回收金币IV, 解锁的物品数达到30 | 只有在旧下水道的秘密迷宫里得到它的蓝图后才能解锁。需要人造人符文才能获得。 | |
Recycling I | You can transform the items you find on the ground or in chests into gold (7% of the sale price) | 25 | Health Flask I | ||
Recycling II | You can transform the items you find on the ground or in chests into gold (15% of the sale price) | 120 | Recycling I | ||
Random Melee Weapon | The starting weapon is randomly drawn from those you have unlocked. | 65 | Unlock 12 items | ||
Random Starting Bow | The starting bow is randomly drawn from those you have unlocked. | 65 | Unlock 2 items | ||
Random Starting Shield | The starting shield is randomly drawn from those you have unlocked. | 65 | Unlock 2 items | ||
Restock | Refreshes a shop's stocks at a very reasonable price. | 300 | Unlock 20 items | ||
Specialist's Showroom | Unlocks a special shop in the Prisoner's Cells. There you'll find all sorts of rare and expensive oddities for only the most experienced and discerning shoppers. | 150 | Unlock 20 items | Makes the Specialist's Shop spawn in Prisoners' Quarters each run, which contains a Hunter's Grenade, a Forgotten Map, and the Golden Outfit blueprint (until you turn in the blueprint). | |
Hunter's Mirror | Unlocks a mirror near the Scribe that may come in handy during your hunts. | 150 | Specialist's Showroom | Shows a random enemy or boss that carries a blueprint you don't have yet, regardless of the difficulty level needed for the blueprint to drop. The mirror can also show you inaccessible enemies. | |
Merchandise Categories | The merchants will offer a wider range of categories. | 300 | Unlock 30 items | Found in the Graveyard. The Architect's key (found randomly in a wall) is needed to get it.
You can now pick between 4 categories in item shops. This will force the shop to have only the items sellected. (Does not affect the food shops.) Weapon shop categories: Melee, Ranged, Shields, Random Skill shop categories: Deployed traps, Grenades, Miscellaneous skills, Random. | |
Advanced Forge I | You can increase the quality of an object at the forge twice instead of once. | 200 | Gold Reserves IV, unlock 40 items | Only accessible after defeating Conjunctivius for the seventh time. | |
Recycling Tubes | Allows you to choose between a few sets of starting equipment, each containing a melee weapon, ranged weapon, shield and two skills. | 150 | – | Only available after you get its blueprint by defeating Hand of the King on 1 BSC mode.
Replaces your starting equipment, despite not requiring any Random Starting X upgrade, with a large room that holds 4 sets of starting equipment. |
BOSS战
特典
如果玩家在5BC的难度下第二次击败国王之手,他就可以用人造人符文附身国王,回收自己的身体。
随后,寄宿在国王身体里的玩家如果再次击败收藏家,就可以看到一个特殊的结局并永久解锁国王皮肤。